Brain-Computer Interface (BCI) Gaming Market Trends and Forecast, 2025-2034
Brain-Computer Interface (BCI) Gaming Market Trends and Forecast, 2025-2034

Brain-Computer Interface (BCI) Gaming Market Size, Share, Trends, Industry Analysis Report: By Application (VR/AR Gaming, Rehabilitation and Therapy, Adaptive Gameplay, and Others), Device Type, End User, and Region (North America, Europe, Asia Pacific, Middle East & Africa, and Latin America) – Market Forecast, 2025– 2034

  • Published Date:Apr-2025
  • Pages: 128
  • Format: PDF
  • Report ID: PM5547
  • Base Year: 2024
  • Historical Data: 2020-2023

Brain-Computer Interface (BCI) Gaming Market Overview

The global brain-computer interface (BCI) gaming market size was valued at USD 144.18 million in 2024. The market is projected to grow from USD 173.37 million in 2025 to USD 927.25 million by 2034, exhibiting a CAGR of 20.5% from 2025 to 2034.

A brain-computer interface (BCI) is a technology that allows direct communication between the brain and a computer system. In the gaming sector, BCIs enable users to control games through neural activity. These interfaces typically rely on sensors to detect brain waves or electrical signals and translate them into commands that control game actions. Initially, BCIs were developed mainly for medical and research applications. However, with the growing demand for immersive and hands-free gaming experiences, the gaming sector has seen rapid evolution. Advancements in neuroscience, machine learning, and wearable devices have opened new possibilities for virtual reality (VR), augmented reality (AR), and esports. These innovations are expanding the scope of BCIs, thus driving the brain-computer interface BCI gaming market growth.

Advancements in technology are driving the brain-computer interface gaming market demand by making these systems more accessible, accurate, and practical for gaming applications. Recent innovations have improved the ability to detect brain signals with greater precision, enabling gamers to control actions in games just by thinking. For example, Neurable’s VR game allows users to control gameplay with their minds, highlighting how BCI technology is becoming more interactive and immersive. Moreover, OpenBCI’s wearable EEG headsets make it easier for users to integrate BCI technology into gaming experiences. These innovations have increased interest in the BCI gaming market by attracting both developers and consumers seeking a more intuitive gaming experience.

Brain-Computer Interface Gaming Market Dynamics

Rising Demand for Immersive Gaming Experiences

The growth of the brain-computer interface (BCI) gaming market is driven by the rising demand for immersive and realistic gaming experiences. Gamers are increasingly looking for deeper engagement and more natural, intuitive ways to interact with virtual worlds. By enabling players to control gameplay with their thoughts alone, BCIs significantly enhance the sense of immersion. The young tech-savvy population demand the affordable yet immersive experiences, therefore, there is increasing interest in virtual gaming, live events, and experiential entertainment. This kind of interaction allows players to connect with the game in more meaningful ways, thus, contributing to the brain-computer interface (BCI) gaming market. Therefore, the developers are incorporating BCI technology into their products to meet the demand for these advanced gaming experiences.

In 2022, NextMind launched the NextMind Pro, an upgraded version of its brain-sensing wearable. This device enhances the tracking of brain activity, by improving user interaction within virtual reality (VR) and augmented reality (AR) environments. With this version, company aids gamers to control in-game elements solely through thought, and opens up new possibilities for neurocontrolled gaming. This will fuel the brain-computer interface (BCI) gaming market expansion and will increasing the demand for BCI-based gaming. Additionally, in October 2022, Neurable launched its new VR game, "Awakening", which utilizes BCI technology to allow users to control the game entirely through their thoughts. With new products creating demand, there is increasing brain-computer interface (BCI) gaming market revenue.

Technological Advancements

The brain-computer interface (BCI) gaming market is driven by several key advancements in wearable technology and brain signal tracking. In May 2022, Halo Neuroscience introduced an upgraded version of Halo Sport 2 headset, a neurostimulation device that enhances cognitive abilities and focus. This game help players sharpen their skills and maintain peak performance during intense gaming sessions. This is offering gamers the ability to enhance their cognitive capabilities and to improve in-game performance.

Similarly, OpenBCI introduced the Galea 2.0 headset in 2022, an advanced, high-density EEG system which is designed to provide superior brain-computer interaction capabilities. The improvements in signal quality and user comfort make the Galea 2.0 ideal for both research and gaming applications. This headset represents a significant market opportunity, allowing for deeper integration of BCI technology into next-generation gaming systems, further driving the brain-computer interface (BCI) gaming market expansion.

These technological developments highlight the increasing demand for BCI technology in gaming, directly contributing to a rise in market revenue. The evolution of market is reshaping the industry, with more interactive, personalized, and responsive experiences becoming the norm. With continues company investment in development of new BCI-based solutions, the brain-computer interface (BCI) gaming market trends indicate that the sector is poised for long-term growth.

Brain-Computer Interface Gaming Market Segment Insights

Brain-Computer Interface Gaming Market Assessment by Application Insights

On the basis of application, the brain-computer interface gaming market has been segmented into VR/AR gaming, rehabilitation and therapy, adaptive gameplay, and others. In 2024, the VR/AR gaming segment held a significant market share due to the rapid growth of immersive gaming technologies that integrate BCI solutions. Recent developments are moving beyond traditional gaming inputs, such as controllers and hand tracking. For example, NextMind’s updated version of its BCI device, which was launched in 2023, works seamlessly with both VR and AR systems. This device is attached to the back of the head and reads brain signals, enabling users to control VR/AR applications and games just by thinking. Such advancements in the VR/AR gaming segment are expected to drive the growth of the brain-computer interface gaming market by creating a more seamless connection between the player's mind and the virtual world.

Brain-Computer Interface Gaming Market Evaluation by End User Insights

On the basis of end user, the market has been segmented into individual gamers, gaming studios and developers, research institutions, , and others. In 2024, the individual gamers segment accounted for a significant market share due to increasing demand for innovative gaming experiences. As gaming technology evolves, more consumers are seeking advanced solutions that integrate BCI systems for enhanced interactivity and real-time control. In addition, the increasing availability of consumer-friendly BCI devices, such as NeuroSky’s MindWave and Emotiv’s Insight, has contributed to the segment’s dominant position.

 

Brain-Computer Interface Gaming Market Regional Analysis

By region, the study provides the BCI gaming market insights into North America, Europe, Asia Pacific, the Middle East & Africa, and Latin America. North America held a considerable share of the global market in 2024, driven by the region’s strong emphasis on technological development and innovation. Many organizations in North America are developing products designed for individuals with disabilities. For instance, in May 2024, engineers at The University of Texas at Austin developed a BCI integrated with machine learning, allowing users to control games using only their thoughts by wearing an electrode-equipped cap. Additionally, unlike most BCIs that require detailed calibration for each user, the UT-developed solution operates without the need for any calibration. These innovations contribute to North America’s significant market share in the global market.

Asia Pacific is anticipated to witness the fastest during the forecast period, driven by increased research and development, as well as advancements in the accessibility and capabilities of BCI technology. In June 2022, BrainCo introduced their updated Focus 1 device with new brain-controlled rehabilitation games. This device uses enhanced algorithms to track brain activity more effectively and provide real-time feedback, facilitating both physical therapy and gaming to aid in the recovery of movement for individuals with motor impairments. Such innovations are contributing to the brain-computer interface gaming market expansion in Asia Pacific.

Brain-Computer Interface Gaming Market – Key Players and Competitive Insights

The brain-computer interface gaming market is highly competitive. Companies are offering a wide range of BCI products, from headsets to advanced EEG technology, aimed at creating immersive gaming experiences. With rapid advancements in neurotechnology, companies are increasingly integrating BCI systems into mainstream gaming. They are also collaborating with developers to enhance gaming interactivity. Competitive insights suggest a growing trend toward user-friendly, affordable BCI devices, contributing to market growth and diversification. A few of the major players in the market include Emotiv Systems; NeuroSky, Inc.; OpenBCI, LLC; InteraXon Inc. (Creator of Muse); NextMind, Inc.; MindMaze SA; BrainCo, Inc.; Neurable, Inc.; Cognionics, Inc.; and Mindfield Biosystems, Inc.

BrainCo, founded in 2015, aims to enhance human potential by leveraging brainwave technology. As a leading company in BCI technology, BrainCo focuses on developing innovative solutions for education, wellness, and gaming. Its flagship products, such as the Focus 1 and Focus 2 headsets, use real-time brainwave monitoring to help users improve focus and cognitive performance. These devices are designed to monitor brain activity, providing valuable insights for users in areas such as concentration and mental health. In the gaming sector, BrainCo integrates BCI technology to offer more immersive experiences by enabling players to interact with games using their brainwaves. With strategic partnerships and continuous technological innovation, BrainCo remains at the forefront of the BCI gaming market growth.

Founded in 2017, NextMind is an innovative tech company specializing in BCI solutions designed to enhance user interaction in digital environments. The company focuses on creating intuitive neural interfaces that allow users to control digital devices, virtual reality (VR), and augmented reality (AR) environments using brain signals. Their flagship product, the NextMind Neural Interface, is a small, non-invasive EEG-based device worn at the back of the user’s head. It tracks brain activity and translates it into real-time control of digital experiences, enabling users to interact with technology through thought. NextMind’s technology targets a wide range of applications, with a strong emphasis on gaming and immersive experiences.

List of Key Companies in BCI Gaming Market

  • BrainCo, Inc.
  • Cognionics, Inc.
  • Emotiv Systems
  • InteraXon Inc. (Creator of Muse)
  • Mindfield Biosystems, Inc.
  • MindMaze SA
  • Neurable, Inc.
  • NeuroSky, Inc.
  • NextMind, Inc.
  • OpenBCI, LLC

Brain-Computer Interface Gaming Industry Developments

October 2022: Neurable launched a new VR game called "Awakening," which uses BCI technology to allow players to control the game with their thoughts. Instead of using a controller or keyboard, players can simply focus their minds, and the game responds to their brain signals. This is a big step toward making games more immersive, as players can interact with virtual worlds more naturally and directly.

October 2021: Halo Neuroscience released an upgraded version of its Halo Sport 2 headset. While primarily designed for enhancing athletic performance, its neurostimulation technology has potential applications in gaming by helping users enhance cognitive abilities and focus, which could contribute to more intense and skillful gameplay.

February 2021: NeuroSky launched the MindWave Mobile 2, a more advanced and accessible EEG headset, which targets both the educational and gaming sectors. It allows users to interact with games through simple brainwave control, making BCI technology more approachable for casual gamers.

Brain-Computer Interface Gaming Market Segmentation

By Application Outlook (Revenue, USD Million, 2020–2034)

  • VR/AR Gaming
  • Rehabilitation and Therapy
  • Adaptive Gameplay
  • Others

By Device Type Outlook (Revenue, USD Million, 2020–2034)

  • BCI Headsets
  • BCI Controllers
  • BCI-Enabled VR/AR Controllers
  • Others

By End User Outlook (Revenue, USD Million, 2020–2034)

  • Individual Gamers
  • Gaming Studios and Developers
  • Research Institutions
  • Others

By Regional Outlook (Revenue, USD Million, 2020–2034)

  • North America
    • US
    • Canada
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Spain
    • Netherlands
    • Austria
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Indonesia
    • Rest of Asia Pacific
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • South Africa
    • Rest of Middle East & Africa
  • Latin America
    • Brazil
    • Mexico
    • Argentina
    • Rest of Latin America

Brain-Computer Interface Gaming Market Report Scope

Report Attributes

Details

Market Size Value in 2024

USD 144.18 million

Market Size Value in 2025

USD 173.37 million

Revenue Forecast by 2034

USD 927.25 million

CAGR

20.5% from 2025 to 2034

Base Year

2024

Historical Data

2020–2023

Forecast Period

2024–2034

Quantitative Units

Revenue in USD million and CAGR from 2025 to 2034

Report Coverage

Revenue Forecast, Market Competitive Landscape, Growth Factors, and Industry Trends

Segments Covered

  • By Application
  • By Device Type
  • By End User
  • By Region

Regional scope

  • North America
  • Europe
  • Asia Pacific
  • Latin America
  • Middle East & Africa

Competitive Landscape

  • Brain-Computer Interface Gaming Industry Trends Analysis (2024)
  • Company profiles/industry participants profiling includes company overview, financial information, product/service benchmarking, and recent developments

Report Format

  • PDF + Excel

Customization

Report customization as per your requirements with respect to countries, regions, and segmentation.

FAQ's

The global brain-computer interface gaming market size was valued at USD 144.18 million in 2024 and is projected to grow to USD 927.25 million in 2034.

The global market is projected to register a CAGR of 20.5% from 2025 to 2034.

North America held the largest share of the global market in 2024.

A few of the key players in the market are Emotiv Systems; NeuroSky, Inc.; OpenBCI, LLC; InteraXon Inc. (Creator of Muse); NextMind, Inc.; MindMaze SA; BrainCo, Inc.; Neurable, Inc.; Cognionics, Inc.; and Mindfield Biosystems, Inc.

The VR/AR gaming segment dominated the market in 2024.